﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

class EngineA : Item
{
    public EngineA()
    {
        Name = "A级引擎";

        m_Price = 13000;
        m_Type = ItemsType.MATERIAL_PROP_ENGINEA;
        Description = "咯";
        Perview = "Textures/Materials/Prop/EngineA";
        m_DropRate = 0.01f;
    }
}